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FYP(Sem B) Week 4: Exploring UI/UX Design from different game categories
Reusing a common UI/UX across different game categories is a smart way to speed development, reduce design debt, and keep player onboarding consistent.
Below is some examples
。Tycoon / Management sims
。Airport/Transport Ops
。Water/City Services
。Marketplace / trading sims
。Sustainability / circular economy
。Health/Public health
















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